Tuesday, March 30, 2010

Clip Mobile Coupons

I was walking down the street and saw this sticker





















"love to shop" the sticker said, 'yep' I said to myself. Intrigued, I took a photo with my iPhone. Then went to the website getclip.ca.... it told me to download the app, so I did that...




















It is a location based coupon app. Basically this is what many people want from Foursquare, ie deals at shops and restaurants, without the competitive nature of being Mayor or not.

Clip Mobile Coupon Application from Clip Mobile on Vimeo.

Friday, March 26, 2010

Health Care and Clever Devices















Toronto's Mount Sinai Hospital is featured as being a model hospital for clever devices integration, namely for iPhone use.

Using Apple's developer software "iPhone SDK", Mount Sinai developed a iPhone app called VITAL HUB, which basically combines all 66 apps used by doctors.

At the last family bbq I was at, a relative who is Radiologist was telling me how he can clearly view images and from the iPhone and is excited by future uses.

The latest Cisco ad featuring our Ellen Page, shows her visiting her doctor via webcam. Is this the future of doctor's visits? Virtual waiting rooms?

There is a trend towards people trying to self-diagnose via google. Well, self diagnosis isn't a new thing, it was once common to have books that people used in the home. But it is fair to say that some internet sites are not reliable for this, many are also full of ads.

I believe we will see fundamental change regarding health care in the near future. This will have a lot to do with the increasing demand for services with the ageing population.

source

Wednesday, March 24, 2010

Why is Globalization only helping this side of the world?

We typically perceive it as a driving force of change, the harbinger of good, the bright future and the unity of mankind. However, If you Google globalization, a central theme of keywords will begin to crop up: 'Challenges', 'Impact', 'Discontents' to name a few.

What are you talking about?
Globalization is an inevitable process, it is where societies grow and evolve to the point of overlapping and consequently connecting. This can be a wonderful thing when not led by powerful self-serving feudalists and imperialists. As technology brings us closer to unity, so too are we united in our struggle under the capitalist doctrine. Countries where people could be free and live off the land are now condemned to a lifetime of work just to stay afloat amidst a sea of debts.



What are some directly affected areas?
E-waste, pollution, poverty, biological weaponry, nihilism, commodity fetishism; these are all ideas that flow more and more freely as we continue to bring countries closer and erase unique cultural resonances under a new ultimate world order.

We are blinded to these global happenings just as we are blinded to what really goes on in our society.



Why would this make a good project?
The strength of this direction as a project for the Harborfront centre is both in its contrast to the other installations and in the innate human curiosity. The sheer magnitude of this path means that we can make all sorts of awesome projects to illustrate it - we are essentially communicating an emotion through art and design. backed up by huge heapings of evidence at our disposal.

What do you plan to do about it?
While i personally enjoy the idea of a doorway as a portal into the blindness, (since the door serves as a portal while also being a metaphor for shutting out undesirable information) I'd love to discuss some ideas with anyone interested.

eWaste, for example, is one of the many directions and it can be tackled in a cool installation by taking old cell phones and building something beautiful out of them, ie. a chandelier. We could use crowdsourcing and invite people to submit their solutions to various world problems, or simply express their reactions in a way more people can see them. Inspired by the tweet mobile:

Experience Mobile Mobile from James Théophane Jnr on Vimeo.



So what now?
I'd really, really like to tackle this idea. I feel like the pure emotion it invokes will show visitors humanity's true oneness and global consciousness. This is local thinking extrapolated globally - it fits in perfectly with the theme of the exhibition and with so much emotional ammunition I feel it has the ability to rise above all the other installations - but I can't do it by myself! I need more creative minds to help me out.

So If you want to be a part of something really big and potentially jaw-dropping, just leave me a note or send me an e-mail at kareemhalfawi@gmail.com

Tuesday, March 23, 2010

http://www.torontobefore.blogspot.com/


javascript:void(0)

Monday, March 22, 2010

OnLive

Recently unveiled at the Game Developer's Conference, the new OnLive gaming service is a rather unexpected surprise and if successful, could change the


The OnLive service is basically a "cloud" system, as in all the games are purchased and streamed digitally to your OnLive system. You won't have any physical boxes or discs for games. Although the PC gaming market is already moving in this direction, it still isn't as simple as buying a game for a Playstation 3, inserting the disk, and playing. OnLive aims to fix that by making it simple to start playing any available game immediately.


Although you won't be able to play PS3 of Xbox360 games on the OnLive service, the potential is in the future games. If the service is successful, no longer would developers have to create games for 2 consoles and have any manufacturing costs for disks. It would present a significant change in the direction videogames are headed.

The hindrance now is that the service requires an extremely fast internet connection, which everyone simply does not have. In the future, that will happen, but it just isn't completely feasible for everyone to buy into this service yet. But the potential is certainly there.

Microsoft SenseCam


Nobody probably wants to wear a camera around their neck 24 hours a day, so the Microsoft SenseCam is likely not mass market consumable. I mean, who would want to wear something that large all the time? However, one thing that can be said about it is that the idea is sound, and if the tech can be minimized and perfected, the SenseCam could be something everyone would want to use.

The SenseCam is basically just a camera you wear around your neck, and it will constantly take photos of your daily life. Around 30,000 photos or "100 hours of your life" can be recorded.

Now, I know it would be pretty boring to watch somebody else's mundane life, but imagine if people used these things 30-40 years ago (hypothetically speaking), I'm sure everyone would want to know what their grandparents, great grandparents were like in their daily lives. I'm sure everyone's future children and grandchildren would be awfully curious to know what you were like in the world we live in now. The SenseCam has the potential to literally be history come to life.

Windows Mobile 7 - A true competitor to the iPhone

Microsoft has published their first details regarding their new cell phone mobile operating system, and from an initial glance, it has plenty of potential to compete (and even outdo) the iPhone and its App Store.

Microsoft isn't going out to reinvent the wheel, and if anything, it's basically copying what Apple has already created with the iPhone OS and the App Store. Microsoft will offer their own app store and applications. However, Windows Mobile 7 isn't tied to a single phone, unlike the Apple App Store. When you think about the fact that Nokia, Samsung and LG will likely have phones running Windows Mobile 7, all of a sudden Apple has quite a bit of competition for their once unbeatable app store.


One of the most successful aspects of the Apple app store has been games. Microsoft has the potential to really outdo Apple in this regard. Microsoft will tie in their Xbox360 with Windows Mobile 7 and create games that can be played in the home and also on the go. They also have experience in creating games and a platform to make game developing easier. I can forsee the Microsoft app store being a better haven for gaming than the Apple app store.

In the end, Apple's head start in the market might be too much for Microsoft to catch up, but that won't stop it from taking a chunk out of Apple's market. Healthy competition is always beneficial to us, and who knows, maybe it will help Apple realize things like how stupid it is that the iPhone OS doesn't support Flash.

My World Routes Concept

"we’re now able to go anywhere at any time, access information and communicate globally with a few key strokes or via a cellphone"

This installation gives participants the experience of being any place in the world they choose and immerse themselves in sights and sounds of that country/city - without leaving Harbourfront.

Participants will physically move themselves on their own "world route".

Using the technology already available at OCAD and Harbourfront.

















A dedicated room will have a giant interactive motion sensor floor mat - on the mat is a world map.













By traveling on foot, participants select the city they want to see, by tapping on highlighted place names. For example, if they select London, England. The whole room - floor, walls and ceiling - will become immersed in London sights, sounds and culture. 360 degree panorama video of the Thames will engulf the room, you will hear boats and newspaper boys.

Walk around the room and there will be touch points where further interaction can occur, for example, touch a map and select Buckingham Palace, ideally the room feels like it is "flying there", footage required for this hopefully could be sourced from Google Earth - (it would be like being in Willy Wonka's Glass Elevator.)

I am inspired by the video effect used in this ad for Puma.



Participants are encouraged to document their own experience, thoughts and tips about these locations - AND their experience of the installation. By texting a message to a short code number it is then used on a rotating ticker feed. There will also be the option to leave a voice message, this could be played during the experience. The messages will be compiled onto a twitter account and be accessed anywhere in the world.

This addresses the theme of Globalocal by incubating the concept of world cultures, international travel, social networking.

Add some ideas to further this concept in the comments on this blog, or in class - please and thank you!

Sunday, March 21, 2010

waterfront idea

http://funtain.ca/

this is a great local business that incorporates water and music and interactive fun...could it be any better?

www.funtain.ca

Random Dialogues

Everyone experiences art differently, this is especially true for people in Canada who come from different cultural and economic backgrounds. While one can describe what they are thinking sometimes words cannot properly describe the topic at hand.

My idea for Harbourfront is an interactive video installation that has both physical and digital components. Presented in a stream of consciousness style the videos are designed to be culturally inclusive by not pertaining to a single language, medium or form. Similar the the language Esparanto these videos will try be an attempt at creating an universal language through art.

The videos will be a response to an experience at Harborfront, either, music concert, dance performance, or art exhibit. At each attraction there will be a scan life bar code. After signing up the user can contribute to the online video project and can subscribe to further updates. Once a visitor has experienced an event he or she will be encouraged to submit a direct response that will be added an online library, which can also be accessed from Harborfront’s web site.

The content of the response could be from the users personal image collection, a stock Harborfront archive, or from the physical installation at the centre. The physical part of the installation on the Harborfront site will consist of physical media such as a chalkboard, green screen with a mounted video camera, and an audio recorder. In addition to adding a different aesthetic to the content the installation will also allow people to for people without smart phones to contribute to the project. The videos and access to the project will also be published from the Harborfront Website. However once a person Finally, there will also be screens in selected locations playing the videos.

While I recognize that there is room for refinement and improvement I hope this installation will help people from all different cultures connect to new ideas and experiences at the World Routes Festival.







Friday, March 19, 2010

My 2010 Vancouver Olympics through clever devices

Last month, our nation & planet came together on Canadian soil to celebrate human achievement at the 2010 Vancouver Winter Olympic Games. Earlier this decade, I had promised myself that I would partake in this massive event, as I was an avid athlete & loved the culture of the Olympics. My family also has ties to the Olympiad, as my father ran the flame for both Montreal & Calgary Games. I felt it was my duty to continue the tradition & at least go to the games if I wasn’t taking part.

Well, my plans didn’t quite go how I wanted. As the time came to plan school schedules & budgeting, I simply no longer had the spark in me. This changed the moment the Games opened. I spent that first weekend with friends in Ottawa, watching the first few days of the Games on TV. The entire time, I was absolutely sick of kicking myself for not getting myself out there. As soon as our first gold medal came thanks to Alexandre Bilodeau, I knew I had to go.

This is where clever devices came into play. Within 24 hours of (somewhat drunkenly) saying “I’m going to Vancouver!!” I had already arranged my lodging with a friend at UBC, as well as booking my flight out, thanks to a great last-second deal through Air Canada. This was all done on my iPhone, without any computer booking or travel agent. I thought that was pretty cool.



Over the three days between my booking & departure, I began using my phone to do so much more than talk. Having the official Vancouver iPhone ap, I was able to check out what events were happening while I was there. I found a couple hockey games that I wanted to attend, & VANOC had an official fan-to-fan ticketing system, all accessible through my phone. Furthermore, Craigslist provided a huge aftermarket for ticket exchange. I used CL in Toronto to arrange ticket purchase & pickups, so when I landed, immediately after meeting my friend at my gate, I met a ticket vendor at another gate & picked up my first set of hockey tickets. It was pretty fun to be able to do that straight from my pocket.

This continued the whole week I was there. I was able to check ticket availability, event results & locate friends all through my phone on my standard data plan. Finding scalpers through our phones became fun, as my group of friends would all hit the listings & haggle until one of us got a guy down to the cheapest price. This got us great deals, even managing getting lower-than-face-value on sold-out tickets to more than one event. The official iPhone ap was very convenient when events went from scheduled preliminary or qualifying events to unscheduled semi-finals. We were able to check locations, times & results of these events, as no other media source was as up-to-date & accessible. Although there were some shortcomings, such as how to get from the suburbs to the Olympic cauldron via public transit, the ap was still a great tool to follow the greater Olympic spirit. There were many cultural & social events happening all over the city, which would have been fun to see through a clever device. I didn’t follow Twitter while I was there, but I can imagine that a lot of tweets would have covered the nightlife aspect. Through Facebook Mobile, I was able to track down where our Latvian contingency was gathered. Some local Latvians organized some events at bars, such as meeting up before our hockey games or watching our own Latvian skeleton slider Martins Dukurs claim a well-earned gold medal. Truly a special moment.



I came home with the biggest smile on my face & stories to tell for the rest of my life. Truly a spectacular, energetic & heart-warming experience. Clever devices did a big part in helping coordinate & facilitate the whole trip, which I thought was something I wanted to share.



My Harbourfront idea

As described in class, I aim to provide a system for citizens & tourists alike to explore their own cities, on a global & local scale. Many neighborhoods in Toronto have been transformed over the years because of globalization, immigration & expansion. Many are not familiar with either the communities that used to rest here, nor the current cultures that thrive in various Toronto neighborhoods.

As inspiration, I will use the "Looking into the Past" photography concept in combination with smartphone technology to create an augmented reality education tool. Harborfront Centre will already have a network of unique QR code portals in the city for their own advertising purposes. Using this system, the typical user could scan a code in the neighborhood they are in, and the barcode will lead them to information of what that exact spot looked like 20, 50, 100 years ago, as well as information about what happens there now. This will offer a link to HFC summer activities that may revolve around those particular local cultures, or information on how to explore more of what lives, & has lived, in our Toronto.

I need some other minds to share this concept with. It needs refinement & stabilization. I'm open to anyone who thinks there may be a potential with this direction.

Thanks,

Ansis

Thursday, March 18, 2010

Harbourfront Installation Idea


I have been heavily influenced by the picture mash-ups that Molson’s did during the winter Olympics where people could send in their portraits to a website eventually becoming a large mural of Canada. I am thinking of some sort of collaborative effort about Canada’s identity, however, not only national identity but also the notion of identity and what creates one. The format is unclear at the moment but I would like to combine visual elements with mixed media and give Canadians a chance to openly discuss or express their ideas of identity. I envision some sort of ongoing project to that could be documented and maintained providing an open forum for expression. It could deal with Canada’s history, culture, topography etc.

Let me know what you think.    

Wednesday, March 17, 2010

Google TV
















"Google and Intel have teamed with Sony to develop a platform called Google TV to bring the Web into the living room through a new generation of televisions and set-top boxes."

The Antroid operating system is being modified for use on TV sets. This will surely allow developers to come up with a whole new ways to use our telly.

Having the same Apps on your TV as your phone will definitely bring your lounge room into a new era of entertainment and connectivity.

SOURCE - NYT

Tuesday, March 16, 2010

Cultural Trends

Disclaimer: Sorry about the formatting issues. The line breaks don't appear in the edit screen, nor in Word. Our apologies.


Here are the cultural trends our group recognized:


Rising Sun


This an an obvious one.

Both China and India are on a rocket course economically and socially. Per person GDP
has risen exponentially in both China and India. Economies are beginning to shift away
from pure manufacturing for export towards a greater emphasis of design. In recent
years we have seen the development of world-known design and engineering firms
based in China and India. TED recently began TED India, a sure sign of the pool of
growing potential for innovation and insight within that country.

As Asian countries work their way up to western standards of living and greater
amounts of the populace gain access to technology both China and India will work their
way into the limelight otherwise, at least within north America -- taken up almost
exclusively by north America and western Europe. The highly publicized contention
between Google and the Chinese government can be seen as an example of no doubt
many future collisions between old regimes and values and a new role in the global
economy and society.

And collisions are sure to come, as China in particular faces a new sort of growing pain
as its export dependent economy develops to compete directly rather than merely
supply Western industries.

Still, with new challenges come new changes. Though powerfully economically and
politically, a fair proportion of both China and India have long missed out on some of
the connections to the rest of the world granted by technologies such as the internet.
In 2015 we will see a new generation, fuelled by their own new, fresh ideas come enter
fully prepared and eager to participate in the social sphere offered by communicative
technologies such as the internet. Coming with them will be a different way of looking
at the world, with new ideas and old traditions presented through new mediums.

Evidence

-Internet penetration in China rose from 16% to 23% in a single year between
2007 and 2008. China now has the most internet users in the world, at 298
million.

-The top social networking site in India, Orkut received 12.8 million visitors in
2008, an increase of 81% from the previous year. Facebook, the second most
popular rose 150%.

-TED hosted TED India for the first time in 2009, showcasing for the world the
works and thoughts of Indian artists, designers and scientists.

-Hans Rosling gives an excellent talk on the rise of Asia and what that means for
the rest of the world at
http://www.ted.com/talks/hans_rosling_asia_s_rise_how_and_when.html

Opportunities

-How might Toronto’s role as a global city come into play as Eastern nations
come to play a more prominent role in our economies and cultures.

-How might greater access to and communication with the people of China and
India change our perceptions of those countries? How might a personal, human perspective affect consumer feelings towards products manufactured there?



AnonymUS


As we move towards 2015 we will come to see an interesting mixture of the anonymity
traditionally granted by the internet and online channels with the collaborative and
open nature of our interactions online.

The power of the “mob” will become increasingly pronounced as people grow comfort-
able with the idea of relationships centered around anonymity online. Communities,
centered on shared concerns and interests already exist and as the communicative
potential of new mobile technologies and the internet develop so too will social comfort
with communities linked together by things other than personal relationships.

Obvious examples include collaborative projects such as Wikipedia and social aggrega-
tor sites such as Digg. No doubt these will continue to develop and become more
encompassing. Striking examples however include phenomena such as Anonymous, as
loose “organization” with anonymous members around the world who seemingly at
whim rise up together for particular causes. Often cruel in nature they occasionally
work for some sort of greater good as seen in their large and worldwide protests
against Scientology and issues surround internet neutrality, organizing both legal
protests and also using dubious methods such as hacking, vandalism and death threats.

It’s interesting to see mob behavior in its purest form. Everyone driven in some way by
their own motivations yet coming together to create something substantial. Totally
unstructured and decentralized.

In 5 years it is likely new devices and technologies will allow the human drivers that
underlie these examples to come to full bloom. The power of large, anonymous crowds,
coming and dissolving seemingly at whim is something to watch out for. Many
traditional media outlets have been replaced by or supplemented with social networks
or outlets for anonymous discussion. Obama’s campaign for president took advantage
of social networking and of the large anonymous community. As current youth grow
into a world where both anonymity of action and openness of identity coincide the way
they understand their groups and communities will change.

Evidence

-A company called txteagle is the largest employer in Kenya, with 10, 000
employees working for it anonymously over their cellphones performing micro-
tasks for micropayments.

-Anonymous organisations like Anonymous, coming out of seemingly nothing have
at times challenged large governments and organizations such as the Church of
Scientoloy.

-http://www.wired.com/culture/culturereviews/magazine/17-10/mf_chanology

Opportunities

-Over the next few years people will grow more and more comfortable with
participating in a new sort of “mob”. How can the temporary nature of mobs, as
seen in flash-mobs be used for social good. Is flash charity possible?

-What sort of challenges will arise as individuals allow their identities to cement
themselves online while at the same time striving for the anonymity offered by
the medium.



Minority Sway


With recent forecasts of Caucasians becoming the visual minority by 2031 in Toronto, foreign cultures will be ever more accessible. These reports have already triggered racially-sensitive debates. Living in “the most diverse city in the world,” our exposure to other traditions & customs is generally very open. With waves of immigrants reaching their new Western homes, cities will be changed to accommodate these new inhabitants. This influx will alter established neighborhoods, local economies will need to morph toaccept the arrival of new labor, & existing citizens will get to introduce themselves to new cultures & traditions. Populations have always had to grow or move for one reason or another, however this will affect potentially-sensitive Western urban centers. Current citizens will have the opportunity to learn about these newcomers, as well as introduce local cultures to new Canadians.

Evidence:

-Recent studies done in Canada claim that “Federal agencies asked for these numbers to help plan long-range multicultural and economic programs.” http://www.thestar.com/news/gta/article/777547---visible-minority-will-mean-white-by-2031

-One particular town in England tells how it has handled a massive arrival of a Latvian
workforce:
http://women.timesonline.co.uk/tol/life_and_style/women/the_way_we_live/article7048692.ece
Opportunities:

-How might we establish multicultural infrastructures to prepare for this new ethnic
divide?

-Will immigration rules change? How will this be accepted by the public?

-How will we culturally benefit from the arrival of new neighbors?

-What will the neighborhood of 2015 actually look like? What about 2031?


Hackerspaces


Various hacker studios, workshops & common spaces have been established all over the world. As the stigma & negativity attached the word hacker dissipates, the effectiveness of these spaces will increase. What stemmed from a DIY movement in altering, opening & modifying computer-related products, is slowly expanding to encompass the cultural movement of Making. Ordinary citizens could use the knowledge of these community centres to fix broken devices or objects, gain knowledge about increasing performance of every day tools, & find out how to better employ the material goods we already own. These think-tanks of underground tinkerers will become libraries for physical creation, as well as reference institutes.

Evidence:

-Various hackerspaces have been established in the Southern Ontario area. They have been gaining publicity & attendance. http://hacklab.to/, http://www.thinkhaus.org/,
http://kwartzlab.ca/

-Sites like http://www.ifixit.com/Teardown offer users teardown & repair instructions to extend the life of busted gadgets. These are the activities that the public could consult with hackerspaces with.

-Modifying IKEA products has its own subculture. Sites like http://ikeahacker.blogspot.com/ &
http://lifehacker.com/ showcase modifying semi-modular IKEA products & how-to’s.

Opportunities:

-How might we generate publicity about local hackerspaces?

-How might we introduce free culture concepts to the public?

-How might hackerspaces get government recognition?



Mainstream Green Technology


Over the last decade years people have become more concerned over the state of the
environment. Global Warming and high-energy prices are motivating people to be less
wasteful and use “green” technology.

Governments locally and worldwide have implemented policies to regulate and monitor
carbon emissions. The City of Toronto has implemented City of Toronto protocol that
implements green building indicatives. As of last year the United States have made it
mandatory for all companies to report their yearly carbon emissions.

While green technology is currently a novelty. It is safe to say that it will be common-
place by the year 2015.

Evidence

-Smart Grid Technology:
Smart Grid technology is a developing network for delivering electricity. Rather than
broadcasting electricity generally, the power grid monitors the power being used and
responds according to the demand. Canada and the U.S are developing this technology
and hopes to install smart grid and smart grid meters within the next five years.
http://canmetenergy-canmetenergie.nrcan-
rncan.gc.ca/eng/renewables/integration_der.html

-Carbon Emission Reporting: Enviance is a new service that companies can employ to
track their waste of green house gasses. Last January the United States made it
mandatory for companies to track their carbon waste. Despite the efforts oft the
government, a recent survey has proven that 61 % of companies have never tracked
their carbon emissions. In the future companies will need services such as Enviance to
comply with current regulations.
http://blogs.zdnet.com/green/?p=10588

-Fuel Cell Cars: 2015 is the date predicted for the launch of Hydrogen Fuel cell cars.
Currently, GM, Toyota and Honda are developing the technology.
http://green.autoblog.com/2009/11/23/prediction-in-2015-fuel-
cell-vehicles-will-be-cheaper-than-a/

Counter Trend

-Resistance to Smart Grid Upgrade: Currently 8 %of the world has converted to
the smart grid system. While projects are in production, people are skeptical about
the program’s benefit. Recent survey from Microsoft World Wide Utility hasreported
that 42 % of the world’s populations believe their countries are not properly
equipped to transfer their power to the Smart Grid System. The primary concerns
are its overall costs, the resources it will require, and the disruption caused in its
implementation.
http://www.microsoft.com/presspass/press/2010/mar10/03-11SmartGridPR.mspx

-Tech Waste: Rapidly developing technology has made it more economical to
dispose devices than to repair or upgrade it. Most tech waste dumped into landfills
or shipped off to third world countries. While the computers we use are not
harmful to use they do have the potential to become toxic in a landfill. Currently
the UN released a warning in a report about this posing threat. The UN report
purposed for regulations to control the problem, before it is too late.
http://chealth.canoe.ca/channel_health_news_details.asp?news_id=30147&news_ch
annel_id=131&channel_id=131

Monday, March 15, 2010

Globalism Trend: Leap from Google Translation


Google already offers text translation services and voice recognition, and Franz Och, head of translation services, says that work has already begun on combining the two. The technology is definitely challenging because around the world, there are over 6000 languages being spoken, and only 52 are currently on offer through Google’s existing translation services. Translating languages accurately is no exception, and translating phrases rather than individual words correctly is something Google is progressing over the years. However, Google is pushing the limits on translation technology, and recently, it said it was working to combine its translation tool with image analysis, allowing a person to, say, take a cell phone photo of a menu in German and get an instant English translation.


In a meeting at Google in 2004, the discussion turned to an e-mail message the company had received from a fan in South Korea. Sergey Brin, a Google founder, ran the message through an automatic translation service that the company had licensed.

The result read: “The sliced raw fish shoes it wishes. Google green onion thing!”

Brin said Google should be able to do better. Six years later, its free Google Translate service handles 52 languages, more than any similar system, and people use it hundreds of millions of times a week to translate Web pages and other text.

“What you see on Google Translate is state of the art” in computer translations that are not limited to a particular subject area, said Alon Lavie, an associate research professor in the Language Technologies Institute at Carnegie Mellon University.

Google's efforts to expand beyond searching the Web have met with mixed success. Its digital books project has been hung up in court, and the introduction of its social network, Buzz, raised privacy fears. The pattern suggests that it can sometimes misstep when it tries to challenge business traditions and cultural conventions.

But Google's quick rise to the top echelons of the translation business is a reminder of what can happen when Google unleashes its brute-force computing power on complex problems.

The network of data centers that it built for Web searches may now be, when lashed together, the world's largest computer. Google is using that machine to push the limits on translation technology. Recently, for example, it said it was working to combine its translation tool with image analysis, allowing a person to, say, take a cell phone photo of a menu in German and get an instant English translation.

“Machine translation is one of the best examples that shows Google's strategic vision,” said Tim O'Reilly, founder and chief executive of the technology publisher O'Reilly Media. “It is not something that anyone else is taking very seriously. But Google understands something about data that nobody else understands, and it is willing to make the investments necessary to tackle these kinds of complex problems ahead of the market.” (Read more)


Tuesday, March 9, 2010

Toronto Museum Project

This is a follow up to my post about the Murmur Project. As I was listening to the news on my way to school I learned about a new project similar, but not as location based.  It is called the Toronto Museum Project and it began just last Saturday.  In a nutshell it is a new interactive exhibit that allows people to explore and discover Toronto history through listening and reading people’s stories. Using a similar approach to Murmur, it uses storytelling as a platform for communication and education.

The museum part of the project is providing a virtual exhibit for different artifacts about Toronto. Then 100 people were asked to share stories about these artifacts. Memorable events and personal experiences are expressed in relation to these objects.

Interesting idea just wanted to let you know about it.  


Inspired by our conversation last week, about the merging of real and virtual worlds I discovered a touching example known as "Loveland". The project is a virtual community that utilizes micro payments in an entirely new way.
Last yearJerry Paffendorf bought an abandoned Detroit parking lot for $500 in a city auction. Since then, he has been auctioning off at 1$ per square inch. So fare he has managed to sell off 600 of the 1000 square ft. Paffendorf,has launched a web site and blog for the project where land owners to participate in the Loveland online community. Members are encouraged to discuss post picture and videos and create plans for Loveland's renewal. While some members are sceptical of the overall impact the group will have in the city, this model is a new and exciting way to inspire improvement.
If the project is a success, one could speculate it having a positive impact for urban communities throughout the world.

://www.npr.org/templates/story/story.php?storyId=124252909

http://makeloveland.com/

Monday, March 8, 2010

Tech Trends

Here are our four tech trends!

Smartchitecture

Technologies that handle building operations can now react quicker. Sensors inside the building will monitor motion, temperature, humidity, occupancy and light. This allows these buildings to prepare to make repairs or warn people before something breaks. By developing solutions that are embedded in the system to solve the problems they detect, they made the building smart. We have smart phones and now we have smart buildings.

Separately, these devices have existed for years: air conditioning, heater, and security monitors. Similar to the App that allows the person to sync the central heating system to their iPhone, this smart building does not only control air conditioning or heating, it can control everything.

These “smart buildings” will help firefighters or ambulance workers to detect and respond quickly. This also allows people and companies to observe energy consumption and carbon emission, something that Canada is beginning to be aware of.

HUDs R' US

Evolving in 1975 from flight and military technology, Heads Up Displays (HUD for short) are moving towards becoming the standard in information streams. They were used a way for pilots to see flight information on their screen. They present the user information without the need for them to look away at any given point. HUD’s are now becoming part of cars (speed showing in the sightline of the windshield) and is evolving with augmented reality, like on the iPhone.


Technologies such as Augmented Reality allow users to look through their smart phone camera and see prices of food, nutritional are the evidence that this is already happening on a device level. There are even ski goggles that now display your speed and the conditions in the snow, putting the info right in your line of sight.


In the future, I see HUD's being engrained or possibly implanted into humans (almost as a body modification perhaps) that would allow us to essentially be walking information processors.



WALLPIXEL* is a custom interactive digital wall that allows you to control your decor and environment at the touch of a button; condensing all your lifestyle and media into one simple interface. It is the first generation of digital media wall interface which allows the seamless integration of all your disperate technology component interfaces into one large wall interface, complete with service plan and online updates from a centralized content/ software server. Traditionally, media servers are able to take all your media files, satellite tv signal, digital cable signal, satellite radio etc. and push it out as one output; a pc interface alows for multiple outputs in within a number of windows, but is not designed for handling and modulating data signals. The WallPixel interface makes this all possible.

TREND:

By 2015, the multiple forms of technological devices that we define ourselves with will move on to be integrated into a ‘device’ that has been with humanity since before electricity – the home. Yes, technological devices will be integrated into places that people inhabit. Technology changed when people’s lives became increasingly nomadic in their lives. In 2015, technology will be the anchor that makes the home a place of permanence and stability, a place to return to. Technology will be used to create “smart homes” that not only respond to the environment, but also to its inhabitants’ well-being. The integration of technology as one with the home simplifies the steadily increasing hectic lifestyle that people are adopting.

Tech Trend 'Skinput'

Skinput uses a bio-acoustic sensing array coupled with a wrist-mounted pico-projector to turn your skin into a touch-screen.

Finding the keypad on your cellphone or music player a bit cramped? Maybe your forearm could be more accommodating. It could become part of a skin-based interface that effectively turns your body into a touchscreen.

Called Skinput, the system is a marriage of two technologies: the ability to detect the ultralow-frequency sound produced by tapping the skin with a finger, and the microchip-sized "pico" projectors now found in some cellphones.

The system beams a keyboard or menu onto the user's forearm and hand from a projector housed in an armband. An acoustic detector, also in the armband, then calculates which part of the display you want to activate.

But how does the system know which icon, button or finger you tapped? Chris Harrison at Carnegie Mellon University in Pittsburgh, Pennsylvania, working with Dan Morris and Desney Tan at Microsoft's research lab in Redmond, Washington, exploit the way our skin, musculature and skeleton combine to make distinctive sounds when we tap on different parts of the arm, palm, fingers and thumb (see video).


Ask me anything! (It's all about ME!)


Ask me anything.” How many times in your life have you said these words? And under what circumstances? I’m picturing two people in a quiet room, the aphrodisiacal haze of trust and latent disclosure wreathing their heads like smoke from a post-coital cigarette. It’s an intimate statement, right?

Or it was until social media platform FORMSPRING.ME co-opted it as its tagline. A site for compulsive disclosers, a site for anyone who has ever felt like their online persona is barking into the void, Formspring.me puts you at the centre of a press conference while a scrum of anonymous askers plies you with unfiltered, unbridled questions about everything from “the most courageous thing you’ve ever done” to your feelings on video games or pet euthanasia. (First you have to tell everyone you know that you have a Formspring account – the easiest way by Facebook and/or Twitter. When they visit it, they will find an empty box into which they can type anything, anonymously.)

Does it feel good? Oh, you bet it does. As Gawker recently put it, Formspring is the “crack cocaine of oversharing.” For a few shining hours, you feel like the belle of the ball. A masquerade ball, where the concealed identities of your questioners make everything seem slightly risky and flirty, and therefore exciting.

Unlike YouTube commenters, a mosh pit of attention-hungry vulgarians whose mutual anonymity provokes cruel idiocy, the questioners on Formspring are most likely known to you, and so threaten to destabilize your social comfort with one diabolically worded question. You’re walking a razor’s edge: One moment it’s all flattery (someone is asking me to talk about my dreams!) and the next, it’s “show us your ta-tas.” The element of danger is perversely thrilling.

It’s a high that cuts across cultures: One day last week, a real-time Google search for Formspring.me turned up a poignant stream of pleas from around the globe. “Ask me anything!” rose the cry from the Philippines, Singapore, Brazil. But as Gawker points out, it’s a fast high; the very next day, the words “I forgot about Formspring” drifted up from the much slower live feed.

Of course, a successful Formspring experience depends on an interested public... and you'd start an account with the assumption that you are an interesting person.

My thoughts on the rise and popularity of the website remind me of what novelist Tom Wolfe put his finger on what was then a nascent trend, a new preoccupation with self-awareness, way back in the seventies, which he called the “Me Decade.”

And now? Well, we are in the Me-Me-Me Decade.



The retreat from the collective to a celebration of the individual is not all bad, of course, not when you consider the joy of self-selected entertainment and convenient product modification. Who doesn’t like a self-edited world? Those Apple folk fully understood the giddy rise of solipsism by putting our favourite pronoun – i – as the prefix on every product, smack dab at the centre of our world as a consumer.

But the savvy attention to the needs of Me – we hired life coaches and professional shoppers, expected personal trainers to transform our bodies – has somehow led the individual to make an annoying assumption: The world is paying him specialized attention, ergo, the world wants to know what he’s doing now, how he feels, and whether his kid barfed up his breakfast. We seem to have an uncontrollable urge to emote, to share, to treat life as an Oprah-esque talk show.

It’s as if humanity – the Western part of it, anyway – is in a collective teenage moment. We are anxious to individuate, a tendency manifested in our obsession with social media, our relentless blogging about nothing. We want to be heard and seen. There seems to be a need for an online presence.

Yet we also make it easy for everyone to be the same. Everyone can have style, courtesy of mall-store versions of brand-name designers. Every home can have a bit of Martha. Everyone has access to the same information. Everyone sips from the same cup. It’s only natural that people would want to make clear how they are different and use their individual experience as a tiny protest against the mass embrace of values and products.

Well, maybe as we dive into 2010, we’re experiencing the crest of the Me wave. We can only hope. To put it in perspective, let me remind Net Gen types out there that while they may think that all their tech wizardry is revolutionizing the world (which, granted, it is), they are simply continuing a trend begun by that most annoyingly self-reverential generation, the Boomers. So, come on, think up something completely new, will ya?

I could be wrong, of course. You may love how the world has evolved. This tirade could just be about me.



(This is a jumbled up post made up of two news articles I read some time ago)

Sunday, March 7, 2010

Cellphone screen menus set to replace IVR options












Sick of having to listen to a recorded voice tell you to press 1 for sue, 2 for bob, 7 for john... well the future of call centre Interactive Voice Response (IVR) is on your screen.

This is major - for the way we interact we customer service - trending towards self-service.

"We believe now is an opportune time for mobile self service. Spending on customer self service via mobile devices is expected to grow at double digit rates to 2015."
Source

Tuesday, March 2, 2010

Tech Trends

Here are the tech trends identified by our group:



Easy Money - Disruption

Since the 1950’s money has been rigidly controlled by longstanding organisations such as banks and credit companies. However, new technologies and developments threaten to upset this system, to disconnect money from the organisations that control its flow and put it into the hands of the individual.

Over the next five years money will come to be understood on a much more personal level. Microtransactions from person to person via mobile or other devices will become common, and new avenues for microtransactions will open themselves. The phenomenon of life-gaming will lead to the growing precedence of buy-in currency that can be used to make purchases in-game and thus can hold real-world value. By bypassing banks and credit companies, money can achieve an ease-of-travel and instantaneous nature never before seen. Small businesses and even individuals will be empowered with the access to a large base of consumers who no longer carry any physical currency.

Evidence:

· Technologies such as Square and TwitPay let people make microtransactions quickly, easily, and in a way that bypasses traditional infrastructure, processing fees and delays.

· The growing popularity and value of in-game currencies and “points” such as FarmVille Bucks, Gold (World of Warcraft), Microsoft Points.

o Controversy over “gold-mining” activities in games such as WOW and legal battles over the real financial value of virtual, in game goods. Many online currencies have unofficial but very real exchange rates with the US dollar.

· “There are more FarmVille accounts then Twitter accounts... you pay real money to get virtual money” Jesse Schell, Carnegie Melon

o See: http://gigaom.com/2010/02/22/video-reality-tv-iphone-the-future-of-technology-why-its-all-a-game/

· PayPal and Google recently opened to public development their commerce platforms, allowing for online purchases at a fraction of the traditional cost.

Opportunities:

· How might services such as PayPal, TwitPay, Square build off the growing use of in-game currency and the growing popularity of life-gaming such as FourSquare. What are new ways of making money off micro-transactions linked with games played as part of day to day life?

· How might cheap, infrastructure-free access to card-carrying customers empower small businesses and passionate individuals?

· What sort of new purchase/payment models can be created to take advantage of cheap, infrastructure-free and instantaneous transactions? Eg. iTunes and PayPal systems.




Kindred Spirits

Every day the world grows a little smaller, new tools and technologies come into existence that allow for the fostering of small communities with real-world pursuits. Building off the DIY Revolution (technology to manufacture and create quality custom goods now accessible to garage hobbyists), small communities can form and produce small batches of custom goods, designed to the interests of a particular niche.

New tools for collaboration are arising out of the need for like-minded people to meet and share ideas, resources and responsibilities. In 2015 small industries, not linked to geographic location but rather through shared interest and expertise will change the commercial landscape. New technologies will make it easy to meet and communicate, to create ideas and to then push those along to the point of a final product. New services will come into existence to allow small communities to get access to the tools and infrastructure they need to create and distribute products.

This trend emphasises the power of both the individual and the community. Large corporations can be bypassed and the niches otherwise missed can be filled. People can now pursue their passions and want to meet with like minded people.

Evidence

· Smart companies such as Apple, Google, Intel, Twitter, Facebook have opened their platforms to personal and community-based development. Twitter might not even exist anymore were it not for its openness to community development.

· The success of open-source projects such as Linux attest to the potential of a specialised, passionate community (remember, these people do it for free!).

· Companies such as Local Motors, creating a crowd-sourced car design sell their kits and access to workshops, appealing to a small but passionate niche market.

· Services such as Alibaba allow easy access to Chinese (and worldwide) manufacturers for small-medium batch production. Even includes built in translator.

· Services such as CrowdFunding and RocketHub let you meet investors, experts, and interested people to work with on a project.

Opportunities

· What might companies of the future look and operate like in a world with no traditional boundaries (location, language, etc)? What if companies worked like Wikipedia?

· How might this grow with the trend of Easy Money?



Ownership

Ownership over the content of our devices is always a disputed landscape. Large corporations tie up what we do & make with our devices into frozen contracts, such as End User License Agreements, Terms of Service & Copyright contracts. Many of these notions revolve around 20th century norms of copyright protection & profit sharing for sold material. Large corporations have become more and more scrutinized over what is seen and what can be seen on their devices, therefore they are limiting the creation & sharing of the content on their devices.

Countertrend

This is frustrating users more and more, pushing many to hack, modify or unlock their devices for the sole purpose of removing anyone’s hand from their pocket. This is a belief that the internet is a free platform for sharing, creating and collaborating rather than property to be subdivided amongst the largest corporations. This grounds-up movement is gaining momentum, and may soon topple the power of those who currently control internet and device content. The push and pull relationship between truly open devices and what seem to be will sway towards fully user controlled environments.

Evidence

· Not-for-profit organizations such as Creative Commons and Electronic Frontier Foundation are slowly getting exposure & use. Their presence on many of the internet’s largest creative spaces (such as Flickr and deviantART) offer users the protection and right to control what is okay to do with their creations.

· The world’s largest stores iTunes and Amazon have converted to DRM-free electronic content. Although dubious in intent, this proliferation of an open-ended purchase concept of electronic goods through the internet’s largest marketplaces is a good start.

Opportunities

· How might we promote the release of 100% open devices to large manufacturers?

· How might the internet’s “freedom fighters” garnish enough attention from the general public for them to become influential-enough representatives of user rights?

· How might legal contracts change to accept customer freedom while maintaining the rights of the creator?

· How might we make user-created content a viable business idea, so everyone gets a slice of the cake?



LifeSearching

As our mobile devices grow smarter, as more and more sensors are packed into them they will as a result offer new opportunities for interfacing with the world. As the price and power-issues of processing and advanced sensors drop new devices will be created with an ever greater ability to recognize and react to the world.

The “real world” will meet the “unreal” – the world of the internet, the cloud, and with these new technologies the two will in same ways merge to create a sort of hyperreality. A world where all of life can be associated to some sort of metadata, where your day to day interactions, everything you see and experienced can be indexed and referenced to a greater community and body of knowledge available online. In 5 years new devices will exist that will allow for the easy linking of the physical to the meta-physical, without the use of cumbersome technologies such as RF tags or QR codes.

Image recognition technologies, along with increased context-sensitivity (through the use of GPS and other sensors) will allow always-aware devices. Linked with an increasing amount of personal information we comfortably share online, our line personas will be inextricably linked to our real selves.

Evidence

· The new Microsoft phone and OS has a hardware search button on the phone. Microsoft recognises that the primary function of the device is as a portal to information. The phone also integrates feeds from social networks into your content and Photos, again emphasising the unification of real and online.

· Nokia has developed a radar system for mobile phones that allows them to sense the presence, speed and direction of objects nearby. This will allow them to recognise gestures and activity without the use of a camera.

· Great deal of research placed into context-sensitive advertising for mobile phones.

· Services such as Google Goggles and Recognizr allow users to identify objects, places and people with their phones camera and pull up relevant online searches. Recongizr links realtime a person with their online personas.

o See: http://www.tat.se/site/showroom/latest_design.html

· Google Latitude and Stalqr allow users to track friends through GPS

Opportunities

· How might new methods of advertising be created that target themselves relevant to context and moment in life?

· How might issues over privacy arise when we can no longer escape our online identities?

· How might this technology become even more powerful when linked with realtime media such as Google Realtime and Twitter feeds?



DIY Revolution - Disruptive

The cost of rapid prototypers, circuit-board printers, CNC machines and other technologies are making it easier and cheaper to produce small batches of specialised goods for niche and mass markets. As the price continues to drop these technologies will become accessible to almost anyone. Where traditionally the manufacturing of physical goods was limited to corporations and craftsmen, new industries can now come into existence with the capability of mass production with quality matching or exceeding that of larger companies.

Over the next 5 years, rapid prototyping will become cheaper, more accessible and more useful for batch production. Building off Easy Money and Kindred Spirits, new communities of interested individuals can form around the creation of physical goods, designed for their specific interests. As retail space in prime locations becomes cheaper due to the sagging economy, and with many laid-off workers taking to their passions the time is ripe for this technology. Also motivated by the economy are Chinese manufacturers, who are now more open to working with smaller batches, accepting PayPal (see: Easy Money) and communicating online.

These new technologies will allow the same sort of radical changes in business seen online to finally make their transition to the real world.

Evidence

· Rapid prototyping machines which 5 years ago cost over $125 000 have now dropped to the sub $1000 price range. A CNC can be built with crowd-sourced plans for the same price.

o See http://www.makerbot.com/, http://buildyourcnc.com/

· “The days of companies with names like “General Electric” ... are over. The money on the table is like krill: a billion little entrepreneurial opportunities that can be discovered and exploited by smart, creative people” Cory Doctorow, Makers

· Platforms like Arduino allow cheap access and easy development to programmable computers.

· Businesses like Etsy which deal in small-batch high quality goods have exploded, Etsy making over $200 million in sales last year.

· Services like Alibaba exist to connect small-scale manufacturers with Chinese factories. A $12 billion company with 45 million registered users.

Opportunities

· How might Toronto encourage the development of small businesses and companies?

· How might the creative crowdsourcing needed for these projects be encouraged and organised?

· How might we promote open-sourced digital media by starting with physical media?




There are 5, however we wanted to throw in a Wild Card trend. You know, just in case.



Travel-free society – wild card

With real-world applications of technology services increasing by the day, people are finding less reason to leave their homes. Online marketplaces are destroying real-world businesses and forcing competitors to jump on the bandwagon and alter their business-plans to align with e-commerce. Our need to leave our homes, villages or cities is becoming smaller and smaller as there is a variety of online services to cater to any of our desires. Urbanisation may become less attractive as we need fewer immediate, real-world services. Tourism may even decrease, as visiting a new place without leaving your living room is becoming more real and more engaging.

Business travel is becoming obsolete, as much of the trade interactions formerly done in person can be automated or bridged through the internet. Companies can become decentralized and don’t necessarily need any proximity to their suppliers, manufacturers or customers.

We will no longer need to leave our homes or businesses whatsoever.

Countertrend

The human’s desire for a physical connection to our partners and environments may forever supersede any online, electronic or technologic meetings & discoveries. Technology may facilitate these interactions, but human nature will forbid them from being replaced entirely.